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Burnout paradise game stop new
Burnout paradise game stop new









burnout paradise game stop new

The real graphical upgrade is the crash effects. The graphics are fairly good with a nicely detailed city, decent cars, and pretty scenery(if you bother to look at it at 200 mph). Next we have the graphical and audio upgrades mentioned before. Don't get me wrong, I love the free race set up, just not the nav system. Some may see this as a good challenge, but I see it as annoying. That thing tells you only the most obvious routes and even then it tells you where to turn way too late, making you need to use the e-brake and spin out. sure you can peek at the map, but that takes your eyes off the road often causing a crash. Unfortunately, this brings out one of the game's glaring flaws. Oh and did I mention that the races don't have set courses? All a race is in this game is a starting point and ending point. That's gonna keep me occupied for a while. There are 110 events(Road Rules not included). You may have heard that there is an event at every stop light? They weren't kidding. Then there is the new race system to go with this free world. As an added challenge/bonus there is a Showtime(I'll get into that later) and time score for each road, called Road Rules that you can set and compete with people on. The amazing part is that you will want to explore all of those miles of road.

burnout paradise game stop new

But this is Burnout and you are by no means traveling at normal speeds. At normal speeds that would take 4 HOURS to drive. Mapquest says that's a little more than the distance from my house (in central Maine) to Boston, Mass. According to the case there are 250 miles of roads. And believe me, there is plenty to explore. The feeling of just driving at extreme speeds just for exploration sake is amazing. This is a huge improvement to the Burnout formula and fits the game perfectly. To begin, we have the brand new open world that I mentioned.











Burnout paradise game stop new